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Build a city. Hire a team. Orb the enemy.
Home › Forums › General Discussion › Question regarding development history
Tagged: dev
@Deceth, how much of the Battle City github project is forked from the Battle City sourceforge project?
I wasn’t contributing code developments at the time, only game design docs, so it’s hard to say precisely. The SourceForge project died in 2004/2005, and ReMoTe, who was a contributor to the SourceForge project started this project which was released in 2005.
The SourceForge project was not a complete game. I think you could drive around on the map with your tank, but I’m not sure how much there was beyond that, we’d have to compile it and see! The other guy you saw commenting on the lobby issues on GitHub, Nick, is the one who started the SourceForge project so he might remember 🙂
Also, I don’t know how much of the code ReMoTe re-used when he started this version. All I know is he added and created a hell-of-a-lot and is the one who released a playable version of the game.
Just to clarify, the SourceForge project and this project never co-existed. One started after the other died.
Gotcha, I have compiled the sourceforge version and noticed some similarities; however, I noticed that there were some key differences such as SDL and the main menu being displayed through the graphics engine versus our current Windows Dialog box model.