This past weekend BattleCity was moved to a new server. ReMoTe has tested these servers with some other projects of his with great results, so it was decided to move BattleCity as well. Also, many players had recently been having trouble with lag spikes, which could possibly have been related to connection issues with the other server due to its location.
For those who got to play on the new server, you likely noticed your ping was incredibly low. My ping was 61, instead of 150 🙂
However, since the move, there has been some issues with the server just stopping to accept connections, leaving people stuck at the login screen. This was due to the server reaching it's TCP limits. I'm not really sure how this would be possible yet, unless connections are not closed after players log-off, though in all honesty I'm not really sure what the company defines as TCP limits. Anyways, ReMoTe had the same problem on another server for a different game, at which point the limits were increased and the problem went away.
The limits were increased for the BattleCity server as well, but the same problem occurred again. ReMoTe has ordered a new server, so right now, the game is down until this new server is ready for him to setup. This should be done sometime today. BattleCity will be back up soon!
Please bare with us through these changes. While it is unfortunate to have downtime during the transition, the improvements it will bring once running will be well worth it.